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deTransformInfo Struct Reference

storage class for a Destiny3D transform More...

#include <deMath.hpp>

Inheritance diagram for deTransformInfo:

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List of all members.

Public Attributes

deVec3d Translation
 translation, in coordinate space of parent system

deVec3d R
deVec3d U
deVec3d I
 basis vectors, hopefully orthogonal for a rigid-body transform

deBoolean m_Identity
 quick bypass value used if the basis vectors form a 3x3 identity matrix. Do not alter manually, use deTransform::TestIdentity


Detailed Description

storage class for a Destiny3D transform


Member Data Documentation

deVec3d deTransformInfo::I
 

basis vectors, hopefully orthogonal for a rigid-body transform

deBoolean deTransformInfo::m_Identity
 

quick bypass value used if the basis vectors form a 3x3 identity matrix. Do not alter manually, use deTransform::TestIdentity

deVec3d deTransformInfo::R
 

deVec3d deTransformInfo::Translation
 

translation, in coordinate space of parent system

deVec3d deTransformInfo::U
 


The documentation for this struct was generated from the following file:
Generated on Mon Sep 12 20:18:36 2005 for Destiny3D by doxygen1.3-rc3